Umut Gunduz and Anna Skutley began working together during their MA in Fine Art at UCA Canterbury. Umut comes from a documentary film background but found himself making video games for the course. Anna’s curatorial practice research is based around ideas of translation and the interface. Soon, they found that their individual research and practices were beginning to absorb one another, and they decided to bring their work together more directly. 
Now, their collective practice uses language theory, gaming and 3D technologies to explore ideas of assemblage, mapping and the digital archive. It’s meant to be a kind of testing-ground for investigating fiction and gameplay as frameworks for both physical and virtual exhibition spaces. In line with this idea, they envision their practice as a fluid space, which engages in progressive and changing projects and “lab-like” curatorial encounters. As they are based in Margate, they find it important to work with local institutions and community groups. 
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